Originally Posted by
Scott Davis
I think what you're proposing here has some interesting potential, and people are already playing with it, particularly the compression of that captured space/time/sound/light experience from real-time to some abbreviated time-space. While it involves photography as an element of its creation, it is a radically different object than a photograph. I think it could best be described as a multi-media "experience". My concerns about such an artistic construct are its absolute dependence on an extremely fragile interconnection of multiple technologies to make it work; if the power goes out, or if the hard-drive fails, or the LCD screen burns out pixels, or the phosphors shift, or the speaker cone is damaged, at best the final product is NOT the experience the artist intended, and at worst, there is no experience to be had. Executing such a project holds little appeal to me because it lacks portability, it is technologically bound, and it also puts intentionality at risk; when recording an entire day, there will always be events that occur that do not fit within the artists desired experience (contrails wrecking a sunset, off-camera car accidents, etc) that to edit out destroys the flow of the experience. For my own personal taste, I would rather use "traditional" photographic media to record either individual moments, or distillations of groups of moments, to capture exactly what I want and display it the way I want.
Just because shutter speeds are marked on the dial from 1/500th to 1 second does not mean that we are hidebound to think of a photograph as representing ONE moment in time. If you go back and play with antique materials like wet-plate collodion or Daguerrotypes, you are absolutely capturing a period of time, not a single moment. You are totally in control, but at the same time forced to contend with controlling time, not being controlled by it.
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