I guess the most important part of PiezoDN is that the tools included enable you to linearize a .quad directly from 129 printed patches using Roy Harrington's QTR-Linearize-Quad. This is a significant improvement over 51 steps + guessing in the dark (or 16 steps in a photoshop adjustment curve)
The error correction tool is built to correct for darkroom printed patches where light fall-off or brush-marks may be present.
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