"If you take a scene that measures, say, 10 stops from shadow detail to highlight detail, and you "push it" two stops, you basically cut two stops off the shadow end of the scale and end up with 8 stops from the "new" shadow detail to highlight detail. If you still want your original 10 stops, you have to develop longer to increase highlight density an additional two stops. That's all that pushing is, it's under exposure and over development. If done right it can be highly effective."
Best explanation I have read of push.
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