Tim, glad you like it. It is an interesting question.
Conditions:
-Dim environment light,
-lots of bellows extension,
-great difference of value between zone V and zone III,
-longer exposures after 1 sec starts to scape control....
-panchromatic sensitity
etc,etc
I would say that the 20 min exposure is only one of vectors on the process and it corresponds to personal way of reading/writing routines.
(what do one sees when one looks ?)
Zone III was about 1 min exposure and zone V, relatively bright because of the "through the window light rays" and measured 1 sec exposure time.
Wanting texture on the apple skin between what could be zone IV and V without blowing zone VI onto the whites..., I decide to dilute dev to 1/4 (one part dev, 4 parts water). Kind of "push and pull" dev.
Diluted developer when pushed will move intermediary values keeping somehow zone V or VI in place.
20 min exposure kept shadows like shadows without dropping onto black,
diluted dev week enough inhibit high values from going further...
...all this "empiric" methods enhances esthetic pleasure !
Doesn't it ?
Sounds like Weston. Zone V needs one second, and Zone III needs one minute, so I'll give it twenty minutes...
Actually, expanding all those zones reminds me of Mortensen.
I was confused about your method, but your illustration explains it all!
And I like your aesthetic. Mostly, I just enjoy the image. Bravo!
If a contact print at arm's length is too small to see, you need a bigger camera. :D
Lladro on FP4+ in Diafine:
Chris
Apple,
Xpress 250mm, 8x10 TMAX
Window lightment
Was inspired to make this still life when a winemaker friend got some good press lately:
Arca-Swiss F-line classic 4x5, Caltar 210/5.6, HP5+, DD-X
Not the cleanest development. Decided to move from four to six negs for this batch, and fumbled a lot. I see a Jobo 3010 in my future.
Apple,
Apo Ronar, 8x10 TMAX
Window lightment
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