Did you see that the OP is wanting to edit 100mp+ files. No, it's not absurd at all to have a 64 gb minimum. Start adding layers upon layers. Start adding freaking Smart Layers an Objects and you'll be forced into .psb files and you'll want and appreciate every megabyte of ram you can stuff into your box. It's entirely possible that YOUR editing needs are less demanding, but even you would benefit from those guidelines.
64 GB can't hurt but I really don't think it's the cause of OP's software issues. Photoshop has a very smart memory management system and could handle editing a file that large easily. Other newer applications probably aren't as highly developed yet and might choke on larger images (their target market is probably DSLR hobbyists, not people scanning huge film images).
I can edit 500 mb+ files no problem.
I3 processor. My system is 10 years old.
Windows 7. CS6.
No mention here of a second dedicated hd as a scratch disk?
It all depends on what you're trying to do with limited ram and a 500 mb file. Simple color corrections, spotting and healing and maybe a Free Transform might seem fine, but start adding multiple layers, merged layers, several adjustment layers and the memory requirements jump quickly. You really want to do as much as possible in RAM and not hit scratch, and then, if you are working on large files, a dedicated RAID Level 0 with at least two SSD's in a Thunderbolt 2 or 3 drive bay will help as well. Photoshop actually uses scratch disk as soon as you open any file, even ones small enough to be held fully in RAM - at least three times the file size initially and then more as needed. So fast drives and preferably the aforementioned RAID 0 configuration will help. But just having a fast startup drive makes little difference for how Ps uses memory. A fast drive used for saving your files to separate from your startup drive will help files open and save faster but won't make Ps faster.
Ten y/o computers can operate just fine - at least for awhile - until they no longer support the latest OS's, but newer boxes generally have much faster ram and faster i/o busses and Thunderbolt 3, which can make a huge difference. My 2008 MacPro finally needed upgrading after ten years on the job and the less expensive but much faster iMac maxed out with ram is several times faster with most operations and others, like processing raw Canon files in Capture One, is literally ten times faster than before, coming down to just over a second from almost fifteen. I often do very complicated tabletop shots that, with stitching and focus stacking, will number upwards of 200 frames for a single final image. A palpably faster experience that doesn't leave you time to sweep the floors.
I use two computers. MacBookPro with 16gb mem and 1TB hard drive. Process10-20gb size files. My MacPro I have 128gb mem, dual cpu (fastest ones for the Mid 2012, and work on Hard drives 500GB to 4TB and up. The biggest boost I go was using SSD drives for my working drives. I use mechanical drives for storage. For the SSD you need the ones with the highest sustained read/write through put (most start fast then fall off to a crawl) and you only realize the full potential when the SSD is an internal drive. When external, it gets bottled up. I use LR and PS, most PS as I can work on files that can get up to 60-70gb in size. LR is good for files about 1gb or smaller and that don't need a lot of work or more advanced techniques based on your project.
Turns out that yes. Many many people have this problem regardless of if they have 16 or 64 gb of ram. It's software, not your hardware that is the problem.
https://community.skylum.com/hc/en-u...nar-3-Crashing
https://community.skylum.com/hc/en-u...-on-Windows-10
https://community.skylum.com/hc/en-u...inar-3-Crashes
The list goes on and on.
I routinely process image files that are 1.6GB (8x10 scan)
iMac from 2011, 32GB memory, i7 processor and using CS6 with a dedicated scratch disk. No problems whatsoever and as long as this computer boots up, there's no need to upgrade.
My largest image file is 7GB and there are no issues processing this either. It's slow but no crashing.
I am running Photoshop and LR, both current 2020 versions. PS crashes all the dang time. Giant files are slow to work with, but hey they're giant files. LR is a bit more stable but not that snappy.
I'm running a late 2015 iMac 27" i7, 32gb RAM, the better of the two graphics cards they were selling at the time. So fully loaded for late 2015, with an SSD of course.
Adobe software is CPU intensive. After 32gb you hit the law of diminishing returns. Of course more is better, but even OWC want's about $650 for a 64gb memory set. So...nah.
Hopefully when I'm ready to upgrade I'll be able to afford an iMac Pro. IMHO iMac's are near perfect photography computers. Good hardware and a beautiful screen. Sure some monitors are better at the margins but you need to be doing some pretty high level reproduction work to require those Eizo monitors. Plus iMac's should last for about 8-9 years of regular work, so the cost breakdown by year is still low.
Of course it doesn't help that 10.15.2 broke all tethering from cameras, making it a bit of a PITA to scan film with my S1R at the moment. Thank you, Apple. I'll be turning off automatic updates from now on.
After my last post a patch came out for Luminar 3 (version 3.2)
So far I have not had a crash. (Have not been editing a lot of heavy files)
It works for me. So that saves a lot on the budget.
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