I don't know how many general conclusions you can draw from any one Kickstarter project. We had been burned before by our own poor design-for-manufacture, so we certainly didn't have stars in our eyes. We knew what we didn't know, but we thought that our production partner would help us guide the design a bit more. One of the biggest things we learned was exactly what we could expect from our prototyping partners.
So far, shipping seems like a very straightforward process, and it's going to be far cheaper than I expected. It has just taken some time to figure out who we needed to reach out to, and get onboarded into their system. But I wouldn't describe it as a "headache"—in fact, it's been a cakewalk compared to all the rest of our trials and tribulations.
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