I'm on my phone so this short--
What you want for scanning is a negative that conveys the scene information to your scanner via densities that fit within the capabilities of your scanner -- what your scanner can "see". If you send the scanner a neg that is too dense or one with range greater than the scanner you have lost that scene information.
The simple and easy version is to shoot HP5 at 250 or 320 in common developers and scan it.
The problem with your picture is a lighting problem, not a developing problem.
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