Changing agitation has the same effect as changing development time (or changing developer temperature). In just about everyone's view, it is better to keep temperature and agitation the same/consistent and make the development time the variable.
So, if your highlights are "blown" (I really dislike that term, though!), it means your negatives are overdeveloped. Reduce your development time. And vice-versa.
Exposure is the best control for determining shadow detail. Development doesn't affect them much. So, if shadows you want detail in have none in the negative, you need to expose more (i.e., change your working E.I.). And vice-versa.
Did I just say, "expose for the shadows and develop for the highlights"?
The above, of course, applies to scenes with a "normal" distribution of luminances. If you're exposing for shadows in a dark interior and there are areas of bright sunlit highlights in the image as well, the range of densities in the negative will be much greater than "normal." You deal with these situations by using a lower contrast setting when enlarging (or tweaking contrast in post), developing for less time (see the Zone System), using printing manipulations like dodging and burning, or even using a completely different development strategy, like compensating development. Not every subject fits into the "normal" box. That's why there are contrast options in printing and in post.
FWIW, If you have problems with evenness of development, that's when you need to deal with your agitation method. Personally, I'd be agitating a little more often than every 90 seconds.
Best,
Doremus
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