Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 21

Thread: Development time for paper.

  1. #11
    Joe O'Hara's Avatar
    Join Date
    Jul 2007
    Location
    Marlton, NJ
    Posts
    777

    Re: Development time for paper.

    Doremus said: "Evaluating the prints is an art in itself." So true!

    The right viewing light for wet (damp) prints is very important. If it is way too bright (or is fluorescent), your prints will probably look dull when viewed in your regular display conditions. I make it a practice to carefully mop the surface of the print with a cellulose sponge (reserved for this purpose, it must not be considered clean for washed prints) to get all of the surface water off before evaluating them.

    Then the experience part kicks in. Michael Smith (whom I respected as a technical expert in his process which was Lodima chloride paper and amidol) swore that "dry-down" is a myth. However that may be, in my experience, using Ilford MG FB products, highlight tone seems to magically appear when the print is dry that appears blown-out when wet. (I notice little change in the low values). So I just adjust exposure and contrast to get the highlights just "blown" by appearance when wet, and when dry, there they are.

    There's a real craft to this, and there's no getting around it, and expending many boxes of paper in the process.
    Where are we going?
    And why are we in this handbasket?


    www.josephoharaphotography.com

  2. #12

    Join Date
    Dec 2018
    Location
    Northern Indiana
    Posts
    28

    Re: Development time for paper.

    Sorry for the confusion, it was a typo error, I am using Arista Paper developer. and mixing the Arista fixer to the recommended paper fixing ratio.

    The paper developer has a 1:9 ratio so I am using, 3 oz of developer to 27 oz of water for a total of 30 oz solution.

    Judging when to move the print from developer to stop seems to be the initial challenge.

  3. #13

    Re: Development time for paper.

    I keep the paper in the developer for 1 minute and 45 seconds. I pull it out with bamboo tongs and let it drain for 15 seconds. Then i put it in the stop bathe for about half a minute. Drain again for about 15 seconds and the fix according to manufacturer's instructions. Works fine. Don't worry too much, just do.

    David

  4. #14

    Join Date
    Aug 2000
    Location
    California
    Posts
    3,908

    Re: Development time for paper.

    Most papers come with minimal instructions concerning development times. RC papers are generally one minute.
    Fiber papers are generally between 2 and 3 minutes. 3 minutes is my personal choice and i never use RC papers.

  5. #15
    Pastafarian supremo Rick A's Avatar
    Join Date
    Feb 2010
    Location
    Laurel Highlands, Pa., USA
    Posts
    795

    Re: Development time for paper.

    Quote Originally Posted by Grandpa Ron View Post
    Sorry for the confusion, it was a typo error, I am using Arista Paper developer. and mixing the Arista fixer to the recommended paper fixing ratio.

    The paper developer has a 1:9 ratio so I am using, 3 oz of developer to 27 oz of water for a total of 30 oz solution.

    Judging when to move the print from developer to stop seems to be the initial challenge.
    You really need to do your own testing to see what works best for you. That being said, For RC paper, I have fixed my developing time to two minutes total(actual develop+drain time)then into the stop (10secs for RC) then fix as per manufacturer instructions. You need to keep the process time consistent and vary print exposure (time under enlarger or contact frame) to suit The trick is to find in camera exposure that matches your process and a fairly consistent print exposure time. FB papers respond slightly different than RC, again, run tests to determine YOUR personal preference.
    Rick Allen

    Argentum Aevum

    practicing Pastafarian

  6. #16

    Join Date
    Feb 1999
    Posts
    1,097

    Re: Development time for paper.

    When it comes to development time, I just follow the recommendations of the paper manufacturers.

  7. #17

    Join Date
    Sep 1998
    Location
    Oregon now (formerly Austria)
    Posts
    3,408

    Re: Development time for paper.

    Quote Originally Posted by Grandpa Ron View Post
    ... Judging when to move the print from developer to stop seems to be the initial challenge.
    Don't judge. Standardize on the recommended time for your developer and paper type (RC or fiber base). You can use a bit longer time as your standard, but going shorter than recommended times is not a good idea as the print will not have time to develop its maximum black and full contrast range.

    RC print-developing times range from 1-2 minutes depending on developer. Recommended developing times for fiber base paper are longer, usually in the 1.5-3 minute range, again, depending on developer used.

    Check out the Ilford tech sheets for their papers and compare the processing times for RC and fiber-base papers and the various developers they list (yes, they are all Ilford products, but it will give you a general idea).

    Short version: read the label on your developer and use the time recommended for your paper type. If you're using Arista Liquid Paper Developer, the directions clearly state: "Processing Times: RC Papers: 1-2 minutes. Fiber-based Papers: 2 minutes." I'd choose either 2 minutes for RC papers, or at least 90 seconds and then standardize on that. Don't deviate from that time without a good reason.

    No brainer, really.

    Doremus

  8. #18
    おせわに なります! Andrew O'Neill's Avatar
    Join Date
    Sep 2003
    Location
    Coquitlam, BC, Canada, eh!
    Posts
    5,150

    Re: Development time for paper.

    For fibre based papers, such as Ilford MG, I always developed for 2 minutes in conventional paper developers.

  9. #19

    Join Date
    Feb 2016
    Location
    Netherlands
    Posts
    213

    Re: Development time for paper.

    I am curious to know why the instructions from the chemical and paper manufacturers are thought to be incorrect by the OP ?

    EDIT: That reads to be a bit rude. What I mean is that you have chosen decent 'cheap-and-cheerful' materials which have a very wide 'sweet spot'. You probably won't get something that could hang in a museum for the next century, but you can easily have something that will hang on your living room wall. Just follow the times in the instructions that match the products and it will be fine. I'd only add that you could try changing the light-source using filters, or a colour-head, with the variable contrast paper -- start out at grade two and play around from there. Good luck!
    Last edited by MartinP; 9-Nov-2021 at 14:03. Reason: Unintentionally abrupt , so expanded it a bit.

  10. #20
    Huub
    Join Date
    Dec 2013
    Location
    Netherlands
    Posts
    213

    Re: Development time for paper.

    I fully agree with following the instructions on the manual, but as i have written before, it is easy enough to development time yourself. Just make 4 test strips of a good shadow area and develop them at different times. Do that one time for a given paper and developer combination and you're set.

Similar Threads

  1. C-41 Development - First time
    By neildw in forum Darkroom: Film, Processing & Printing
    Replies: 20
    Last Post: 29-Aug-2019, 19:29
  2. Deciding on paper development time
    By Hans Berkhout in forum Darkroom: Film, Processing & Printing
    Replies: 29
    Last Post: 28-Jan-2019, 09:10
  3. First time tray development
    By PViapiano in forum Darkroom: Film, Processing & Printing
    Replies: 8
    Last Post: 2-Oct-2006, 08:06
  4. New Tri-x (TXP) Development time for PMK
    By M J Walter in forum Darkroom: Film, Processing & Printing
    Replies: 3
    Last Post: 23-Apr-2004, 07:08
  5. Changing Development time.
    By Claudia in forum Darkroom: Film, Processing & Printing
    Replies: 5
    Last Post: 8-Jan-2001, 22:48

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •