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Thread: BenQ Monitors: Adobe RGB '98; 10 Bit; 14 Bit LUT

  1. #11
    Peter De Smidt's Avatar
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    Re: BenQ Monitors: Adobe RGB '98; 10 Bit; 14 Bit LUT

    Good! You know, right, that all this will get you is a chance of less banding in the image on the monitor. It only has to do with how the file is displayed on your monitor.
    “You often feel tired, not because you've done too much, but because you've done too little of what sparks a light in you.”
    ― Alexander Den Heijer, Nothing You Don't Already Know

  2. #12
    Steven Ruttenberg's Avatar
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    Re: BenQ Monitors: Adobe RGB '98; 10 Bit; 14 Bit LUT

    Yep, I usually get that when working on an image that has a rather uniform sky and is displayed very small (which with my native image size is around 12% of full size) When I zoom in it goes a way. Also, goes away once I flatten all the layers, probably because I use a totally non-destructive editing work flow which are just overlays. The flattening actually alters the image which is most likely why the banding disappears at the small display percentage.

  3. #13

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    Re: BenQ Monitors: Adobe RGB '98; 10 Bit; 14 Bit LUT

    I'll have to follow up on information here, and on using Pallet Master. But given the surprising accuracy that I obtained, I don't feel like it's an urgent need. (But, will color manage none the less.)

  4. #14

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    Re: BenQ Monitors: Adobe RGB '98; 10 Bit; 14 Bit LUT

    I'll have to follow up on information here, and on using Pallet Master. But given the surprising accuracy that I obtained, I don't feel like it's an urgent need. (But, will color manage none the less.)

    Thanks for the comments, though. I was unaware of some of these details.

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