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PengNuo
10-Jul-2021, 23:00
Hi guys,

so far I have been using d-76 1:1 without any issues for 4x5 in Jobos expert drums. However, now that I have upgraded to 8x10 I was wondering about the developer capacity.
Kodak states max 4 sheets of 8x10 in 1l full strength developer and 2 sheets at 1:1

Given that I would like to continue using 1:1, how would you adjust the developing time (%) to account for the developer exhaustions if I want to process 4 and / or 5 sheets in one drum at the same time?

thanks in advance

Alex

Rick A
11-Jul-2021, 03:59
Developing times should remain the same as with 4x5, only capacity has diminished (not really, it's a square inch equation). One 8x10 has the same square inch area as four 4x5's.

PengNuo
11-Jul-2021, 04:18
Hi Rick,

what I meant was, that for 4x5 I dont have to worry for developer exhaustion because I can pour enough solution into the drum. Maybe I have reformulate my question: If I would like to keep 1l solution of 1:1 and develop four and / or five sheets of 8x10, by how much (percentage) should I increase the development time?

ic-racer
11-Jul-2021, 04:34
According to your first post, 1 liter of 1:1 will only process two 8x10 negatives. You would not need to change your time at all for each two sheets processed.

mpirie
11-Jul-2021, 04:49
Surely developer exhaustion would be related to the image density?

If you are trying to calculate number of sheets processed before exhaustion is reached, you are likely to be disappointed by the inconsistent results.

It might be better to restrict the number of sheets/square inches of emulsion done at the same time to make sure you stay away from exhaustion?

Mike

howardpan
11-Jul-2021, 05:50
Kodak’s D76 document suggests on p2 that you can use 237ml of D76 1:1 to develop 80 sq in of film if you extend the development time by 10%. I haven’t tried this before so you may want to test this and share your results.

If you use Developer D-76 diluted 1:1…you can develop one 135-3 roll (80 square inches) in 473 mL (16 ounces) or two rolls together in 946 mL (one quart) of diluted developer. If you process one 135-36 roll in a 237 mL (8-ounce) tank or two
135-36 rolls in a 473 mL (16-ounce) tank, increase the development time by 10 percent (see the following tables).

https://imaging.kodakalaris.com/sites/default/files/files/resources/j78.pdf

PengNuo
11-Jul-2021, 07:03
@IC-racer but I want to process 4 sheets at the same time in 1l at 1:1

PengNuo
11-Jul-2021, 07:05
@mpirie: good point about image density. Didnt consider that aspect!

PengNuo
11-Jul-2021, 07:11
@howardpan: yep, saw that one. I guess for important work its best to stick to normal development times (full working strength at 4 sheets/l) and try out with less important work with how much you can get away with.

Alan9940
11-Jul-2021, 07:19
FWIW, an 8x10 Expert Drum can hold up to 1.5L solution. If running this on one of the Jobo manual processors, you just need to make sure you have a more recent unit with the stronger motor.

ic-racer
11-Jul-2021, 07:35
@IC-racer but I want to process 4 sheets at the same time in 1l at 1:1

Wanting and doing are not the same :)
Seriously, I believe many issues with uneven development (uneven sky etc.) are from developer exhaustion. What I do is err on the side of 20% to 50% capacity safety factor. Tmax developer is 50 to 60 cents per sheet if only used to about 50% capacity, whereas the T-Max film cost $10 per sheet.

Jim Noel
11-Jul-2021, 07:40
@IC-racer but I want to process 4 sheets at the same time in 1l at 1:1

The developer is going to exhaust at a faster rate because of the 4x larger surface area. Once exhausted, no further development will occur. That's what "exhaustiion" means.
I suggest you try 2 sheets with a 10% increase in time and check the result. if you are satisfied , try 3 sheets. I believe you will see severe underdevelopment by this time.
In other words, I don't believe you can put enough 1+1 developer in the tank to develop 4 sheets of 8x10.
If you attempt to put more than 1.5 liters of developer in the tank it gets to the point of overflowing, and run the risk of overloading the motor.

Vaughn
11-Jul-2021, 08:17
Develop in two runs of developer. Figure the total amount of developer needed and use half of the developer for half the time and then dump and refill with second half and finish developing.

I've done it with 5x7s in a 3006.

PengNuo
11-Jul-2021, 18:23
Wanting and doing are not the same :)
Seriously, I believe many issues with uneven development (uneven sky etc.) are from developer exhaustion. What I do is err on the side of 20% to 50% capacity safety factor. Tmax developer is 50 to 60 cents per sheet if only used to about 50% capacity, whereas the T-Max film cost $10 per sheet.

Fair enough. A pack of D-76 is 88¥ here which is roughly 13$. At 16 sheets capacity it doesnt really break the bank. Luckily GP3 is still rather cheap here at 2$/sheet of 8x10.

PengNuo
11-Jul-2021, 18:23
Develop in two runs of developer. Figure the total amount of developer needed and use half of the developer for half the time and then dump and refill with second half and finish developing.

I've done it with 5x7s in a 3006.

Interesting!

Hugo Zhang
11-Jul-2021, 18:33
I use Jobo 3005 with D76 at 1:1 all the time. 800ml for four sheets of 8x10 is not a problem at all.

PengNuo
11-Jul-2021, 23:18
I use Jobo 3005 with D76 at 1:1 all the time. 800ml for four sheets of 8x10 is not a problem at all.

😂 ok so back to square one.

Martin Aislabie
21-Jul-2021, 04:49
I put 750cc of developer + water solution in my CPP with no problems at all.

I have tried experimenting with developer quantity and could measure no perceivable difference in motor tone or measured speed as the volume increased.

I do however use the rollers for an Expert Drum - they are lower friction with metal bearings.

They are listed in the spares section of your instruction manual.

Martin