
Originally Posted by
sanking
There is a long history of problems of this type when developing in print drums, and it is not limited to pyro developers though, though they are perhaps more prone to it. The problem is exactly what Chauncey describes, the ribs cause the developer to accelerate as it approaches them and this results in density build up. How regular it is depends on the nature of rotation.
Paradoxically the problem may be that that the solution is too strong. Years ago people had this same problem when developing in print drums with D76 and found that the solution was to switch to a 1:2 or 1:3 dilution, and voila the problem went away. I think that is worth trying here, i.e. instead of 1+1+100 try 1+1+150, or even 1+1+200. And BTW, 300 ml of the 1+1+100 dilution of Pyrocat-HD is enough solution for one 8X10 sheet, so 600 ml for the two sheets should be fine. All of my developer times for Pyrocat-HD were calculated based on 75 ml of the 1+1+100 dilution per 4X5 sheet, and 4X that is 300 ml.
A second way of attacking the problem is to make sure and lift the drum soon after you begin development and lift it up and down at the two ends. This is sometimes needed to counteract the tendency of the the continuous horizontal motion agitation to cause bromide drag.
Sandy King
Bookmarks