I don't understand the comment about using "relative colorimetric" instead of "perceptual" as the rendering intent.
Relative colorimetic shifts all out of gamut colors to be in gamut (to the nearest color on the edge of the gamut shape. Colors already in gamut are unchanged. (You may see some banding in the out of gamut colors afte they are shifted).
Perecptual shifts all colors until all colors are in gamut (shirninking the gamut of the image until it fits into the printer/paper/ink gamut shape.
In either case, all out of gamut blues will be shifted until in gamut. The image will appear different in both cases but you aren't likely to retain the vibrancy of blues in either case.
A rendering intent of "Saturation", on the opther hand, may work. This rendering intent will maintain saturation by shifting out of gamut colors to the nearest color that can maintain saturation. The downside to this is your blues may shift to a completely color (i.e. green).
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